uspol, video game analogy
We're voting for midbosses here. If you're a US citizen, please vote for the one that's gonna be an easier fight.
The vote isn't the fight, but the vote can make the fight easier. The struggle still has to happen whoever wins. But one's harder, and there aren't many powerups or healing items showing up in this stage.
Whoever we elect is gonna be an obstacle, but for heaven's sake let's pick the obstacle that'll be less of an impediment to our progress. We don't want to waste all our firepower and hp fighting the fucking cheeto while the stage falls apart around us.
Let's please lower the difficulty level.
re: uspol, video game analogy
@Soreth I wish there were a second tier of faving things here. I've been trying to figure out how to put that same sentiment for a long time and you did my job for me, perfectly. <3
re: uspol, video game analogy
@zebratron2084 To be fair I've had like seven false starts before I remembered that midbosses exist. XD
re: uspol, video game analogy
@Soreth This raises the terrifying question of who the Boss is... and what their inevitable 2nd and 3rd forms are gonna look like. D:
re: uspol, video game analogy
@zebratron2084 It's Mammon dressed up as Sinistar.
re: uspol, video game analogy
@Phorm @zebratron2084 Who needs a chorus? "BEWARE, I LIVE!!" was scarier than it had any right to be. o..o
"I HUNGER."
re: uspol, video game analogy
@Soreth @zebratron2084
Absolutely yes.
"RUN, COWARD" is rightly burned into my brain forever.