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@anthracite @Phorm *looks at deeply postfurry online presence*

But what if we went even deeper, far beyond what brands could even imagine...

re: transphobia, family 

@argylewerewolf@snouts.online Yiiiikes. Time to keep him to his own word and smash that block, honestly.

@tom I don't think I've met a single musician that actually like, makes music that doesn't hate pro tools

@lizardsquid @Felthry Indeed. That said, always inspect the thing itself, too; sometimes food spoils more quickly than expected (ex. packaging didn't close well one time, power outages) and conversely, some foods can be kept more or less indefinitely under the right circumstances (ex. sugar, uncooked rice).

@Zeny@snouts.online 「スパー・レスビアン何ですか?!」

@tom catching some of that earthshine in the second picture, too!

@distressedegg an Austin Powers 4 in this day and age would fall so incredibly, horrendously flat it'd honestly be some kind of record I'm sure

long post 

@starkatt It has to do with the way those styles developed, I'd say? Metal started out as an outgrowth of psychedelic and early hard rock back in the late '60s, and was very much a counterculture thing at the time - that tendency just kind of continued on long after within the genre's own associated subculture, where musical style and scene are very closely associated to one another.

EDM is a little different in that regard, in that it's a collection of scenes and styles that started out mostly separate to begin with - across two different continents with a whole bunch of back and forth between them no less, but separate regardless. The early house and techno scenes for instance definitely compared notes with one another, but the music and the cultures between them (one based in Chicago, the other in Detroit) were two different phenomena from their very beginnings, and as much as the genres themselves have evolved and occasionally blended together, that separation never ceased to be a thing.

Rock has neither of these - it's been mainstream since the '50s and overwhelmingly associated with mainstream culture since the '60s and '70s all the way up to the early '00s, and as a result, after the early diversification into soft rock, hard rock, psychedelic rock, etc, most of its styles that ended up having their own identity (metal, punk) ended up becoming scenes of their own altogether, because they were inherently not what rock *meant* to most people at the time. That said of course, mainstream does not mean inflexible, so as overall musical tastes changed, rock music itself did too - which is how grunge for instance didn't end up becoming its own thing altogether like punk and metal did. Music in general had shifted away from the bombastic sounds of the '80s, and grunge followed along with that - hence, it, and "alternative" rock in general represented rock just fine in people's minds over the course of the '90s and the '00s, and so they became what rock -is-.

@starkatt Yeah, "jazz" is kinda like "EDM" or "classical" (or even rock in the broad sense, i.e. including punk, metal, etc) in that it mostly just refers to an overarching tradition that leans towards using a particular set of instruments and overall musical ideas, with a whole bunch of genres within it.

re: half life 

@jdlwerewolf@snouts.online Yeah, it's... honestly amazing how Half-Life managed to age poorly yet fit within the modern landscape of games perfectly well? Its sheer linearity made sense for the time (taking one path, and doing what you can with it within the limited pool of resources '90s computers had to offer), and ended up pretty prophetic for what was to come much further down the line (e.g. most any modern FPS, a genre that holds your hand far more aggressively still nowadays to the point of approaching interactive novel levels of choice) - but at the same time, the '00s and '10s saw far more exploration of choice in video games, sometimes to the point of actively tackling the question of what choice in video games even -means- (e.g. The Stanley Parable, Undertale, etc).

I don't know. I'd -love- to see an open-ended conception of Half-Life where all that worldbuilding ends up amounting to way, way more than the linear experience we ended up getting from all of the franchise's installments so far.

@heytanuki@snouts.online would be incredible if you could just go like "uhhhh yeah DMaj7 D+M7 GMaj7 GmM7 Em7b5" and it'd just let you compose short MIDIs that way in text

@Manik@snouts.online Expecting a prediction of the future but instead you just give them an ephemeris

@heytanuki@snouts.online microgenders just remind me of microtonality, like

break out of the bog standard 12 gender grid with new frameworks like 19 equal genders, 22 equal genders, 31 equal genders and 53 equal genders

@KitRedgrave This exactly; not believing anything outside the cold and hard, atomic level of reality is nothing but an excellent way to rob yourself of tons of knowledge and a whole world of experiences, IMO.

Shit, take me being trans. I could've either disregarded any discomfort with masculinity and carried that with me my whole life as "something that goes away when you stop believing in it", or I could actually do something about it and be a happier person for it, like I am.

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