@tfproxy it was good! Definitely way less clunky. It plays a lot like Eldritch Horror but a little more refined, and it seems like they've weighted it so you spend less time trying to do things but failing
Long board game discussions
@tfproxy we had 5 players, which I think definitely helped - even though there was a lot more going on, we had more skill sets to deal with things.
They've changed how bad things scale though, which seems to work well. Instead of the one bad card per turn of Eldritch Horror, each player draws 2 tokens from a bag, which can be everything from "spawn a monster" to "nothing happens", which seems to get around EH's "never play with an odd number of people" problem