This is a recreation of the scene I have the strongest memory of from when I played around with POVRay in high school, probably because it's the first one that I just made up myself. And I was really proud of discovering the cool point-of-light effect you get by putting a light source inside an object.
Yeah, I guess I was obsessed with glow even back then. ;)
@irisjaycomics For serious I didn't even parse that as a mistake, I figured there was like a 72K web design contest like the 64K demoscene stuff.
@indi Why change perfection? :D
@indi This is some strong nostalgia for me. I wonder if they ever released a Mac version
@USBloveDog http://megapov.inetart.net/povrayunofficial_mac/
It is as charmingly retro (painfully archaic?) as I ever could've hoped. ;)
@indi wow that is a very neat point light effect !
@indi Oo, POVRay! I was introduced to it by my CompSci graphics prof. As part of a bid to extend the science building, he asked some of us to model and render parts of the existing building. I got to build the green house! Fun project.
@indi Wow, heck yeah. I remember povray, I think I fiddled with it at least once.
In classes and computer labs wr mainly used Lightwave, the school couldn't afford Maya licenses.
@emanate Our high school ended up with a TrueSpace license instead, which I fiddled with a bunch afterwards, some of it in an attempt to make a game with some friends online.
POV-Ray was such a big part of my high school "getting way into Computers" memories.
I reading about Phong shading (uuuh because of ReBoot of course) and I saw this and it sent me into this deep reverie of twiddling shading parameters in a text editor.
(Ref: https://en.wikipedia.org/wiki/Phong_shading)