@Felthry counterpoint: Tomb Raider was on the Saturn, Playstation and DOS though that certainly is an outlier
@noiob there were a lot of games that were on both playstation and saturn because they did have similar specs
symphony of the night came out on saturn too, for instance
@Felthry I actually found an example for a PSX-to-N64 port, Resident Evil 2
@noiob what
that sounds like a massive pain
@Felthry yeah, they mostly had to develop good compression to cram all that sound and video onto a cart, but the backgrounds actually render at a higher resolution than on the PSX!
@Felthry it's also the first game with dynamic resolution
@Felthry there's also a Spiderman game that's on PS1, N64 and Dreamcast, though that one has big differences between the versions
@noiob one thing I always found a bit odd is that the N64 simply didn't have the power to do _2D_ games, where the PS1 did
they put all their effort towards 3d and as such there just isn't enough texture ram for spritesheets
@Felthry afaik there's one single 2D platformer on the N64