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I wonder why Nintendo has sworn off analog triggers after the Gamecube

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oh hey they made the camera controls in Sunshine the right way but didn't make it an option? wtf

"time to re-release this game but also mess with everyone who played it before"

@noiob extra hardware cost that's not usually put to use by developers unless they're stuck on the platform

@kyra I mean, all their controllers have motion sensors and NFC now, and analog triggers are pretty much mandatory for simulation racing games

@noiob large mechanical parts stay consistent in price, NFC and motion controls have been plummeting. you can buy ICs like that for pennies on the kilo

@noiob also the switch joy-cons are already pretty savagely miniaturised . A mechanical feature like that is either going to increase size or kick other features off the device

@noiob on top of that nintendo seems to be going for developer accessibility this time around, and muddying the spec by having all these different controllers with slightly different inputs would mess with that

@kyra sim racer devs have gone the extra mile to support the gamecube analog triggers via the adapter

@noiob that's cool but also probably not something nintendo really cares about in this post-Wii world

@noiob like I want analogue triggers and I want tactile switches on the cardinal directions of analogue sticks and I want grip triggers but nintendo does not make hardware for freaks like me, or freaks who like racing simulation enough for an analogue trigger to mean anything. if anything nintendo makes hardware for nintendo

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