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heh, while trying out the new controller I noticed that Ridge Racer 64 makes up for its lack of render distance by replacing far away geometry with textures, cleverly hidden at the end of tunnels

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this wouldn't be obvious at all at N64 resolutions (and on a CRT)

@sc it's good, but I would recommend playing R4 at some point

@sc haven't played much of it but as far as I heard it was a pretty impressive arcade conversion (albeit running on a much lower-specced machine). I've only extensively played R4: Ridge Racer Type 4 of the series

@noiob lol this technique lives on as late as halo 4, as far as I know

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