why are there so few rpgs on the gamecube and n64

the wii didn't have a lot either but it feels like it had at least a few dozen, pretty sure the gcn and n64 had less than ten each. maybe less than ten combined
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jrpgs were still really big in that time period, the psx and ps2 had a ton, so it's not just a lack of games

did nintendo have policies at the time that limited them somehow? i know tthey were not on good terms with squaresoft at the time
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@Felthry iirc they lost some of the devs by sticking to cartridges, can't release a FFVII on that, and they just didn't come back for the gamecube

@noiob hm, makes sense

not sure why cartridges couldn't have had a game like ffvii on them though? unless you mean just storage limitations, which yeah i guess so
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@noiob oh yeah, fmvs were big at the time yeah, forgot about that

yeah i guess it'd be hard to port a game with lots of fmvs to the n64
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@Felthry no, it would be impossible. The only game I know of that has some fmvs is Resident Evil 2 and that's basically a single-disc game (they put it on two because they messed something up and because it made it look larger)

@noiob you could probably do it with modern tech, but at the time yeah definitely not, that makes sense
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@noiob actually even doing it with modern stuff might require trickery like a codec on the cartridge or something
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@Felthry ha, that'd be possible, yeah

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