huh, short game
so! i ended up writing a super-simple pattern to let me see what's in the maps more specifically~
each different color is a row in the map layout, and if i mouse over any bit, it will tell me what kind of sprite it is on the map there! (it will also tell me the coordinate i'm looking at)
with something like imhex, you can even visualize it to see the details a little more clearly with its data processor!
it's really neat opening level files for old games in hex editors
a lot of the time, they are just 2d arrays just dumped right into a file, so you can see the shapes of the levels if you adjust the width of the wrapping!
like, here's the first level of duke nukum 1 in HxD next to what it looks like in-game!
(also, the icon is really cute)
it's so short, but it's so nice! aaaa!!!
i'm so honored!
(i can't link to specific posts i think, but the most recent post is about town-explorer, a little thing i made to see what's happening on tilde.town and interact with it!)
i may have decided to elaborate on this a bit~
oh hi! i do computers, and sometimes draw stuff~ i like lo-fi things and cute aesthetics!
i also probably like you
(also, tagged #abdl ahead, soooo 🔞)
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