i wonder if i can make an idle game where figuring out the most efficient way to make the number go up is, like, an uncomputable problem
@typhlosion if you can do this I think you should!
@lioness maybe spin it as, you're designing terraforming robots... hmm!!!!!
maybe a game where you design busy beavers with increasing numbers of states, and they only start paying out once they finish (to guard against ones that are infinite)