i wonder if i can make an idle game where figuring out the most efficient way to make the number go up is, like, an uncomputable problem

maybe a game where you design busy beavers with increasing numbers of states, and they only start paying out once they finish (to guard against ones that are infinite)

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oh no i'm actually pondering how to make this an entertaining game now

@lioness maybe spin it as, you're designing terraforming robots... hmm!!!!!

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