shower thought; cardgame; maskyfaces
Strategy involves balancing safe, low-hanging fruit (well, low-hanging microbes) with taking out huge, dangerous high-point disease stacks, and beating your opponents to good resources.
Cards include "Plague God" ["BWAAAAAAHAAAAHAAA!"], "Monolith" ["Suddenly it's all so clear! I just keep banging the rocks together!"], and "Mutagen X" ["It was supposed to be a deadly bioweapon, but humans are just so bad at everything..."]
shower thought; cardgame; maskyfaces
@zebratron2084 sounds very do able! you thinking card only or card/board mix?
shower thought; cardgame; maskyfaces
@001zlnv Cards. I don't trust raccoons with boards. *nod*
shower thought; cardgame; maskyfaces
@zebratron2084 @001zlnv Include blank cards for when the real ones end up missing or eaten.
shower thought; cardgame; maskyfaces
@JulieSqveakaroo @zebratron2084
maybe make the really useful or dangerous cards foil backed shiny to tempt the raccoons. might be panacea might be doom!
shower thought; cardgame; maskyfaces
Ooh, NOW this feels semi-practical.
Note to self: the element of non-determinism comes from a "Dyagnozis" phase. Disease cards are dealt face down and have to be flipped up. Until then, you can see how many diseases a patient has, but not what they are! You can try to treat a patient with an unflipped disease, but that also flips it over... and triggers a Contayjun-check event, because you didn't use proper Prowta Kal!