@vahnj I got to play a campaign where the players were all kobolds, and it was fantastic. We got to build a snarl and fill it with traps and minmax so hard the npcs started talking through our issues instead of even attempting combat.
@vahnj Awh, yeah, that's a bummer.
Sounds like fun with the other players, though! I think I know the archetype. I multiclassed sorceror/rouge and focused really heavily on trap engineering early game. It was a looong campaign, though, went for over a year.
@Axi it was okay but the gm was kind of a dick who i ended up stopping being friends with eventually
it's fun to be a bunch of kobolds trying to scrabble past one another though XD
i played a trap-setting class, i think there's a rogue archetype that gets access to ranger traps or something. it was really great