only 90s kids remember when video game consoles were actually materially different and had different capabilities

this is kind of true too, because the ps2/gamecube/dreamcast/xbox era was the first one where games were frequently ported between all of the main systems

you didn't get games that came out on both playstation and n64, or both snes and genesis

@Felthry counterpoint: Tomb Raider was on the Saturn, Playstation and DOS though that certainly is an outlier

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@noiob there were a lot of games that were on both playstation and saturn because they did have similar specs

symphony of the night came out on saturn too, for instance

@Felthry I actually found an example for a PSX-to-N64 port, Resident Evil 2

@Felthry yeah, they mostly had to develop good compression to cram all that sound and video onto a cart, but the backgrounds actually render at a higher resolution than on the PSX!

@Felthry it's also the first game with dynamic resolution

@Felthry there's also a Spiderman game that's on PS1, N64 and Dreamcast, though that one has big differences between the versions

@noiob one thing I always found a bit odd is that the N64 simply didn't have the power to do _2D_ games, where the PS1 did

they put all their effort towards 3d and as such there just isn't enough texture ram for spritesheets

@Felthry afaik there's one single 2D platformer on the N64

@Felthry Mischief Makers! It's a cool game with a few unique twists! And while the gameplay is 2D it uses the 3D for backgrounds

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