people complaining about framerate problems and just, we can't see anything wrong with this and they're talking about it like it's the end of the world that a game is sometimes a little too taxing and has to drop its framerate from 60 fps to 30 fps for like a second
-F
@Felthry once you're used to having everything at 60fps it's harder to go back, especially in action-heavy games that require quick reflexes (like fpss)
also the real issue are unstable frametimes, I take a steady 30fps over those any day
@noiob i dunno the thing in question here is hyrule warriors, seeing someone complain a lot about how awful the framerates are and we're just like, we've been playing that game for the past few days and have noticed literally nothing off about the graphics
-F
@Felthry the demo was bad at times, definitely below 30, but idk it's just a button-masher, I didn't find it too distracting
@noiob oh does it not count as an action game?
-F
@Felthry it's definitely an action game, but you don't really need split-second reactions in it, most of the time zoning out and doing combos seemed to be enough for me
like is this just a thing we're not sensitive to for some reason, or have people gone out of the way to sensitize themselves to it just so they can be mad when it's wrong
-F