I made an infinite loop that can be stopped by hitting an on/off switch #SuperMarioMaker2 #NintendoSwitch
@zoe waitaminute, if you can make a clear pipe that's a bit longer than the P switch music, this should be possible, you trigger thwomps while in a clear pipe, right?
@zoe holy shit this works
@zoe I can't make it go endless because I close the ends with launchers but I can build a massive waste of time
@zoe ah shoot, the softlock detection is smarter that I thought it'd be, it just kills Mario if he goes all the way through a clear pipe and back and it's blocked. Makes a lot more sense that way I guess
@zoe if there's some way to have the pipe be not continuous but still automatic, that'd be sweet, can you push Mario into pipes
@noiob can't wait till somebody uses this kind of logic to make 1 fps doom in Mario Maker
@InTheLandOfTheRisingSun afaik Mario Maker 1 is turing-complete
@zoe I was thinking about somehow making it so the other opening of the clear pipe is always open but I couldn't figure out how to do it so I made this kinda useless contraption instead