@Felthry they were saying that it'd make traversal too easy
@noiob yeah that makes sense, i do think it'd be possible to balance it well though
@noiob i can see other neat possible uses for it, like use it to wrench a shield out of an enemy's hand or something, or grab that one apple off the tree that you can't seem to climb into range of
I think balancing it would involve making it either short-range or slow to use, but you can't do either of those too much before it stops feeling like the hookshot people are used to, hmm
there's also the "it only works on some surfaces" option of course. like most of the previous games