Platformer movement code is shockingly complex, @typhlosion is teaching me about obscure things like "coyote time" and "jump buffering" that make everything feel smoother, helpful typh
@VoxSomniator @typhlosion Coyote time?
@VoxSomniator @typhlosion oh! I hadn't known there was actually a name for that.
@Felthry @VoxSomniator it also goes by ledge forgiveness and a couple other names, but coyote time is the most memorable imo