FATE BREAKER
Wild Arms 3
Michiko Naruke
You know a game has great music direction when something as amazing as this is one of the standard dungeon themes.
It starts out forceful and hopeful with loud, sudden brass, then whistling comes in with a courageous, optimistic melody. All throughout, percussion is used to punctuate notes and make them more forceful, along with its usual role of driving the rhythm forward.
mh, -
I guess I'm just yelling into the void here. I don't know. It feels selfish but I kind of want to know... does anyone read this stuff? Is it bad of me to ask that?
I dunno, I'm sure no one wants to listen to me complaining about stuff
mh, -
and now I'm getting really frustrated and upset about this
I really want to be able to play this game but
I can't read it
and nintendo locks down their consoles so much that it's hard to apply a fanmade patch if one even exists
and there's nothing I can do to fix this problem and ghhh
I never actually played xenoblade x because apparently accessibility wasn't something the developers considered when they were making it. the font size is miniscule and near impossible to read and I can't get into it because of that
I'd been holding out hoping that they'd release a patch to fix it but apparently they decided not to, in the end
I am very frustrated at my inability to enjoy what is probably a good game otherwise, just because I can't read a word of it
unfortunately the service place was closed. google said they were open but apparently only their sales department is open today
final boss is rather difficult, haven't managed to beat them yet. But wow, that final chapter really put everything together. This is what I like in a story!
Plural system of three, Felthry, Alaric and Rosemary. We'll sign posts with a -F, -A, or -R.
Autistic, 20-something, anxious mess
Please introduce yourself before sending a follow request.
#FelthrysVGMSelection for my music picks.
Current avatar by @hi_cial