"The Ride of the Valkyries" has a batch of potential associations and apparently the one my brain has chosen is "Terry Jones, dressed as as somewhat dowdy housewife, leaves her row house and starts walking until somehow she winds up at Stonehenge." The fuck, brain? I don't even remember the rest of that episode, I don't *think* it was the Most Awful Family in Britain episode.
re: okay my favorite TTRPG system (really LONG)
Another Luke example of play;
Luke’s flying a damaged snowspeeder; with Dack dead, all he can do is evasives (his full pilot skill plus the speeder’s maneuverability- 2d?- added to AT-AT gunners’ difficulty). Scale chart converts Walker scale damage to Speeder scale and eventually they hit.
Our hero decides to fire a grappling hook into the AT AT, shimmy up the line, open whatever access he can find, pitch a grenade in, and drop to the ground.
Let's say Luke has 7d in Vehicle Blaster, 5d in Climbing/Jumping, 5d in Search, 4d in Grenade. To do all this in a single round(!) he'd roll 6d6 (target number's a bit higher since he's holding a speeder scale weapon), 3d6, 2d6, 1d6, 0d6. These aren't good odds so Luke spends a Force point to even try; now he needs to roll 13d6, 8d6, 7d6, 3d6, 4d6.
Pretty heroic! But on his roll to drop to the ground, he fails to make the target number (let's say making it without injury is 22), and comes close enough that he takes stun damage - enough to knock him out cold for a little bit.
okay my favorite TTRPG system (really LONG)
Apologize for not crossposting earlier - things got distracting and I only posted to Bluesky.
My favorite TTRPG ever is West End Games’ Star Wars, OOP but there was a recent anniversary rerelease.
Here’s what I liked;
* no hit points
* d6s are easy to get
* multiple actions
* 2 ways for PCs to get bonuses to actions
* handles combat between a huge variety in size
Here’s what I don’t like;
* skills CAN be arbitrarily assigned under attributes
* especially given what we’ve learned since Jedi powers will need to be heavily house ruled.
* you need a batch of different skills to be an only okay pilot/mechanic, specifically
Let’s get back to why I love this and how to play.
All d6s you roll count towards your target number(s) - anything from 1-5 (very easy) to 31+ (heroic). There’s also a Wild Die - mark or use a different colored d6. Some players HATED this. Roll 1, there’s a complication (Han breaks a branch trying to sneak up on a scout trooper, Lando breaks off the Falcon’s sensor dish). Roll 6, and that’s 6, plus roll again (and potentially again).
You CAN take multiple actions in a round of combat, at -1 die per each action, so you probably won’t be too ambitious; firing a blaster and dodging blaster bolts are pretty standard. F'rex, if I have 5 dice in Blaster and 5 dice in Dodge, I can shoot (4d6) and Dodge (3d6).
Dodging, cover etc increase difficulty to hit a target (f’rex if I roll 3, 2, 5 to dodge, the difficulty number you’re trying to beat at medium range just went from 13 to 23). Strength covers toughness as well, so if you hit, roll damage (eg 4d for a heavy blaster pistol like Han’s) compare it to what the target rolls (str plus armor) and the difference tells you how hurt your target is.
This is true for VEHICLE combat as well. A scale chart converts dodging, firing and damage between character scale all the way up to the Death Star by capping how high you can roll; as a rough way to make a snub fighter shooting at a capital ship, equivalent to a brawl in the cantina.
Next; you have Character Points and Force Points. Character Points are like Karma in Shadowrun, you can spend them to improve skills or attributes, OR spend them for extra dice in play. There’s also Force Points. Most people have 1 Force point, a Force Sensitive has 2 Force points, and spending one DOUBLES every roll that round. Spend one to champion the vulnerable rather than just kicking ass, and the GM awards you a Force Point back. The GM can also OFFER free Force points to use immediately.
Sounds too good to be true? IT IS. Those are Dark Side points, and a PC with more Dark than Light Force points becomes an NPC. Eg; Luke just saw his mentor cut down, and the GM offers a Dark Side point if he strikes out in anger. Luke accepts, and easily mows down approaching stormtroopers.
ah yes 2023, the year that I can go from "wow that's a cute pet, I wonder about their human's account and whether that has more cute photos?" to "this person is essentially inimical to me and my entire social class, and I need to block them IMMEDIATELY before they steal my artwork" within five minutes
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