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@Dex Pokemon has a similar system to dragon quest, for what I assume to be similar reasons.

Did Final Fantasy start with that limitation? I seem to recall early entries having thousands of damage too, though perhaps I'm thinking of remakes.

It seems like RPGs can't agree on what is a lot of damage. In the Dragon Quest series, an attack doing over 100 damage is a lot, but in Final Fantasy you're regularly doing multiple thousands of damage in an attack, whereas in dungeons and dragons an attack doing 30 damage would be a grievous wound, if not outright deadly.

Rosemary boosted

Since I'm curious, which do you prefer as a low-profile analog control method for video games?

Note: "Trackpoint nub" refers to the mouse controller found on some thinkpads and the right stick of the New 3DS, and "Touchscreen analog stick" refers to the type used in some iOS/Android versions of 3D games such as the smartphone release of Final Fantasy III, where the zero position is wherever you tap, and dragging from there acts like moving an analog stick.

@Terrana@tootplanet.space We've tried, and I don't think it's possible.

Apparently, they go back to latin words meaning "to pick up" for inception, and "to put aside" for exception.

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They seem wholly unrelated in meaning, yet they are similar enough that I suspect they share an etymology somewhere.

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What is the etymological relationship, I wonder, between the words inception and exception?

@noiob @monorail It occurs to me that having all these extra options lets me bodge in another thing I would like to see in the poll system, which would probably be quite difficult to modify in on the backend: I can now add an extra option for "No preference, but I want to see the results so far"

@noiob @monorail Ah, you're right, the word wrap on the long one doesn't work. I can't see how it appears to someone who hasn't voted, though.

@noiob @monorail Seems like it works. It's nice when things are easy!

@noiob @monorail

@noiob @monorail I don't know! Probably fine, though I don't have that good a grasp of just how long 50 characters is.

"Let's see, it's enough to type this sentence in."

That seems like a good length--the sentence above, counting the quotes on either side of it, is exactly 50 characters; I used it to get an idea of how long that is. I can see cases where that wouldn't be enough, but it's adequate for most things.

@monorail @noiob Documentation is the most overlooked and yet important aspect of any project.

@noiob That wasn't really a request, by the way. It'd be nice if you could, but I don't have any pressing need for it. What would be more helpful would be the ability to put more characters into poll options! I know I've seen other instances do that.

@noiob I can only make four poll options! Though you could probably change that if you wanted to.

Redrafted this to specify that I meant for video games, despite using a computer as one of the examples--there are simply no good examples of it on a video game controller. I wouldn't even have included it if not for the New 3DS.

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Since I'm curious, which do you prefer as a low-profile analog control method for video games?

Note: "Trackpoint nub" refers to the mouse controller found on some thinkpads and the right stick of the New 3DS, and "Touchscreen analog stick" refers to the type used in some iOS/Android versions of 3D games such as the smartphone release of Final Fantasy III, where the zero position is wherever you tap, and dragging from there acts like moving an analog stick.

@noiob Hmm, that's true. Let me redraft it. Because yes, the trackpoint nub works great on computers, and I'd certainly hate to use any of the other options for a computer.

Now why the hell did someone actually vote for the trackpoint nub? I definitely wasn't expecting that, and I only put it in because the New 3DS had one; we don't consider it anything close to a good control method for video games.

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