No Man's Sky: "you got an upgrade! I hope 10% faster thumb mumbling is a noticeable improvement."
Subnautica: "You got an upgrade! Here, either you now have access to two new biomes, or half of a nuisance task has been automated away."
The latter feels a lot better.
@starkatt Yeah, Subnautica was a goddamn master class in making a new discovery or upgrade feel significant.
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