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Oh, and I should put it out there - if anyone wants to learn about game translation, or wants help learning to hack old games, you can ask me and I’m glad to help out 😄

Misty boosted

While people are paying attention to me, maybe I can self-promote a little bit:

I'm giving a talk this January at CodeMash in Sandusky, Ohio! It's about my experience as tech lead on a team building a successful and (dare I say) performant Electron application.

I'm also a regular volunteer at CodeMash for some years running and will be doing that again, so if you come, even if you don't see my talk, come say hi?

codemash.org/accepted-session-

Misty boosted

Aww, I wanted to follow @961@pawoo.net, but it looks like my instance doesn't federate with Pawoo. Not that she seems to post much anyway.

Here's the fixed version of the same scene, used from the second Saturn release onwards. Notice how the lip movements *actually* match the voice? lol awoo.space/media/eeO3GGPBapqPB

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Working on this also led me to discover some fun stuff, like how one FMV has some very obvious animation errors in the original release! 😅 It got fixed later, but the lip-syncing is obviously *very* wrong in the first version of this scene. awoo.space/media/doHWVHpW9VVJb

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I haven't done much work on Eternal Blue yet, but I'll be leaving it until the other two are closer to being finished. I have, however, finished up writing the tool that's necessary to redub the Saturn version's FMVs - which is open source, and is probably useful for other Saturn fan translations too. github.com/mistydemeo/cinerepa

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I'm just about done all of the anime cutscenes from Lunar: Silver Star Story, and I have playable builds with all of the FMVs in English!

I also have a full English script, and I've been making progress at disassembling the text rendering routine in order to figure out how to adapt it for English text. A sprite artist friend is also working on a new font.

awoo.space/media/Y_hA6l2GzF0_w

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I'm also looking at porting the official translations of Lunar: Silver Star Story and Lunar 2: Eternal Blue from PS1 to their original Saturn versions. The Saturn versions have some major technical advantages, including some really excellent music and higher-quality graphics and anime cutscenes. I also really would like people to be able to play the entire trilogy on the same console. :)

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Two of the three Lunar games were ported to PS1 and were released in English by Working Designs back in 1999 and 2000, but the third in the series was never localized. I've been working on a translation project, which is very far along now. Hacking is 95% along now, and the translation is in progress! awoo.space/media/ke5IplauX_2TY awoo.space/media/w535kqOYhoVy7 awoo.space/media/TmJc3Uhw_KBUT awoo.space/media/b09mOmXP2dIJi

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Hi! I'm dog, and I'm working on a project to translate all three of the Lunar RPGs for Sega Saturn! The Lunar games have always been some of my favourite games of all time, since back when the PS1 versions came out in English back in the 90s, and they're still very important to me.

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All right, well, I'll post a big ol status dump...

Misty boosted

God, I still can't get over how great the Sonic Mania soundtrack is. It's soooooo good. youtu.be/jV4WrCW-5Lw

I don't regret coming back to Mastodon but I find myself really wishing that my timeline weren't so filled with conversation about Mastodon? The stereotype of Mastodon being insular feels like ti's at least partially true, in that Mastodon talks about Mastodon itself all the time, heh.

Misty boosted

I should throw this out there - are you good with buildsystems? Do you want to work with me? My team is hiring!

Sorry I haven't been on in awhile. My Lunar project work has pretty well consumed me for the past few months and I kind of drifted off! I'm still in the thick of it, heh. I should post some progress posts here though!

TIL Pawoo's iOS client supports arbitrary Mastodon instances, not just their own.

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