@duskdev in terms of lighting; the different render layer+subviewport method. Unfortunately I think you might wanna use an extended light which sets itself to be on render layer 1 and also 2 or wherever you keep your viewmodel
@duskdev I've used subviewports and also the disable depth testing flag available in materias/shaders
@duskdev I like them!
@duskdev the projection probably is a shadow internally given that shadows are textures masked into the light attenuation space anyway
@Ronflaix fuck flag
@argr because marmite is a distinct and flavourful local food, a lot of people like it less than the extremely bland poverty food that defines the rest of our cuisine. It's viewed as a divisive curiosity rather than a national treasure, if that makes sense.
@mntmn yeah they had time to finish it this time
@duskdev been using it for a while but i still certainly have more ot learn
miguel o'hara is fascinatingly cringefail. He's old enough to have a family, jacked as fuck, and yet he spends his time having beef with and being picked on by 15 year olds. Literally when he yells "you're not funny" at Gwen. He constantly calls them "kid" and sets himself above them but it's painfully obvious that it's incredibly easy to hurt his babygirl feelings by just calling him "Dark garfield"
So since #godot is real popular rn I should note I am in fact developing a set of FPS oriented node libraries in GDScript with an eye toward ease of use/modding/maintenance. I'll post them once I clean them up a bit
I'm not a devout Linux person but windows definitely is malware by the definition that it deceptively does stuff you don't want it to.
I've seen people trying to flip that around on Linux, not because of any attribute it has but because the ratfuck scum in charge of most popular software used on windows don't bother supporting Linux.
I get where you're coming from but the comparison is fundamentally flawed
@foone I'm not clear on the exact structure of exported games but I expect it's similar to the structure of a Godot project itself, given that the editor is just a Godot game in of itself
@noiob might be better given that cold stuff usually has... Less energy in it? But superconductors are so weird I'm honestly not sure
@Nine at-scale energy generation becomes far less necessary with superconductivity being a viable option
I used to make art for this site.
Helped a little with An Outcry, helping a little with Blanksword.
Starting to think I'm too disabled for real jobs, so let me know if you have a fake one that pays ok