So since #godot is real popular rn I should note I am in fact developing a set of FPS oriented node libraries in GDScript with an eye toward ease of use/modding/maintenance. I'll post them once I clean them up a bit
I'm not a devout Linux person but windows definitely is malware by the definition that it deceptively does stuff you don't want it to.
I've seen people trying to flip that around on Linux, not because of any attribute it has but because the ratfuck scum in charge of most popular software used on windows don't bother supporting Linux.
I get where you're coming from but the comparison is fundamentally flawed
2.5D sprite shader for godot 4
https://godotshaders.com/shader/2-5d-sprite-shader/
https://www.youtube.com/watch?v=kn_w5qNdxM0
https://youtu.be/mMNGUvREV8g cheapish particles with what looks enough like physics that im not bothered. i need everything in my game to explode and rigidbodies are too slow for that
I used to make art for this site.
Helped a little with An Outcry, helping a little with Blanksword.
Starting to think I'm too disabled for real jobs, so let me know if you have a fake one that pays ok