Tabletop talky
All weapons adhere to size mechanics - 1h is your size, light weapons are your size less one and grant +1 attack but -2 damage, and conversely 2h weapons do -1/+2.
Weapons are broke into the following categories:
Daggers
Swords
Axes
Hammers (including clubs and maces)
Spears
Staves
Slings
Bows
Crossbows
Each is balanced around initiative/attack/defense total being +1 for basic weapons and +0 for ones with special qualities
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