@Vordus @theoutrider For Honor is fab
In the crowd of po-faced 'We do medieval swords proper. Very historical. Swords are serious business.' games
For Honor is the Ninja backflipping a Roman Gladiator off the top of a burning Viking fortress
It 100% does not care, and it revels in it gloriously
Food, Executive Function Stuff
Doing tasks that require waiting in-between stages for a few minutes at a time is the worst
Like, I routinely fail at "Take teabag out of tea" or "Just remember you put food in oven"
"Pre-heat oven for 5m, then go back and actually put the food in, then go collect food and turn off oven" is basically wizardry to me
TIL the most powerful Planeswalker in the Magic the Gathering universe is an 8yr old black girl, and she's *amazing*
https://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=450638
She can see through all of time and change fate at whim, and she activated her own Planeswalker Spark (read: X-Men 'power awakening in crisis' dealio) simply because: She sees it happens in her future, and goes "That looks rad as heck, why wait"
On top of that:
Goth-as-hell little girl
Esper colours (Blue/Black/White)
Blink, deck manipulation & ridiculous boardstate-changing shenanigans
Moths, lots of moths
A Commander
Precon deck is called 'Subjective Reality'
I love her on every level
Presumably she doesn't interfere with the rest of the cast's interdimensional biff-ups cuz
A) she can control time and fate, so who cares
and
B) She's 8yrs old. She has a *million* better things to do than hang out with Jace & Pals
re: gargron
@noiob This seems like a problem that often occurs in "FOSS project gets big" situations -.-
EDF5 Jabberings
I think I'm getting the hang of the Fencer's boost-cancelling momentum stuff in EDF5
Being able to combine the tanky "static artillery" and the fast-moving kiter/reviver roles is odd but cool
Also flying around massive enemies going "Hi hi hi hi hi hi hi hi hi okbye" with hit n run shenanigans
It feels different to the Wing Diver in the kinda "Spiderman to (someone who flies like Superman but not at ridiculous speeds, idk)" comparison in how they approach flight
Sudden bursts of huge momentum in new directions vs having fine-control over your flight
EDF5, bugs
@Moot@snouts.online pillbugs are back!!? gosh I remember them from playing the PS2 games
the kaiju-sized centipede that split into independent acid-spewing segments when shot apart is still my number 1 "I wanna see them bring that back", but I dimly remember the pillbugs being.. Yeah, a challenge x.x
Go Nerding (variant games)
I was thinking about limited information Go variants in the shower. There are a few around, but I've not yet come across the exact sort of thing I'm thinking of (with enemy stones blocking visibility).
I'm tempted to play around with the idea now.
If I could whack together a quick-n-dirty Go engine to tweak in something like Unity/Godot, I'd do that, but I cannot.
(The idea of doing it in Twine amuses me, and is quite feasible, however. Or a Discord bot, which is an idea I've played around with in the past.)
ukpol, transphobes
@colon_three The Guardian & Rockstar, locked in competition for that delicious "constant tax evasion + constant transphobic bile" spot on the corporate Venn Diagram
re: sensory
@variance @cosmochemistry 2 things;
We know you're on the Autistic Spectrum (ADHD), and hypersensitivity to various stimuli is a common factor in people on the spectrum. I find bright light and direct light very uncomfortable also, for this reason.
We use polarized sunglasses, but find sunglasses with side shields (or better yet, side + nose shields) are a godsend for dealing with glare.
Ours are kinda pricey (Julbo Drus fitted with my prescription) but the same company makes a cheaper line called Sherpa, which I tend to point people at for a recommendation.
The side-shielded sunglasses are one of the two sensory-absolutely-essential things we never leave home without, along with industrial-strength silicone earplugs (usually corded Moldex Rockets we keep around our neck, for immediate response to loud noises).
In terms of light stuff we also keep our living space so that we never have lights shining directly at us/in mirrors, with a mix of layout where we can and heavy covering/lampshades when we can't. We usually avoid using the overhead lights entirely in rooms we'll be stuck looking at them in. (Which is often very awkward and makes things pretty dark, but is the only way we've found to cope)
I hope any of that helps, anywho!
This Is How You Lose The Time War is a lot of fun.
I'm only a short way through it, but it avoids the usual time travel tropes in favour of a back-and-forth rivalry between two agents of opposing time-travel-capable factions, which starts off as taunting/professional-recognition kinda vibe, and plunges into nemesis-rivalry-flirting with wanton abandon via meticulously planned pranking-come-sabotage of each other's missions.
@kitsch climactic?
re: food
@colon_three basically how I envision Brexit turning out
EDF5
Oh wow EDF5's difficulty is completely different in MP lobby vs SP campaign
I'd been told enemy health scaled with # of players, but I'm not sure that's true so much as MP vs SP.
But yeah, I'd been trying to tackle Hard missions solo in an MP lobby, assuming it just stacks difficulty according to difficulty level + player count. Then got disillusioned and went down to Normal, and still got nommed..
Now playing the same levels on SP-Hard and it's wow, kinda a cakewalk by comparison
This is a graffiti-free zone.
Vandals will be ~PASTELBAT~