I don't actually care about hairy legs at all when it comes to them being seen by people I'm close to but if they're gonna be seen by randos I'd be more comfortable with them smooth.
In principle I'm politically super into women not bothering to shave legs but it still manages to poke at dysphoria a little :/
I did it a little bit when I was first figuring out teh trans and my gay boyfriend was like "please either do this more frequently or just let it grow out 'cause you're hella pickly."
I don't think of myself as kin but being a fox feels like more than just a costume or affectation and I don't know what to call that.
Conversation with @Soreth last weekend made me realize that even more of my traits than I was aware of fit fox archetypes.
Including most of the things I don't like about myself.
So I guess I'm a fox.
Comissioned art for a still of the winning Naming contest by @literorrery!
As ever, @kyra's art is fantastic! https://awoo.space/media/ERodwyFl6GzXzO_3-UM
Here is an art @kyra has done for the first commission of July!
Bastion spoilers
But, the more I think about it, the more I'm uncomfortable with that moment of happiness coming on the heels of total genocide.
Does celebrating scavenging a little shred of hope count as a win?
Bastion spoilers
The really beautiful part of the ending is the music. Two different songs which each on their own had been tragic ("mother, I'm here" being a *literal funerary song*) combined into something joyous.
Bastion spoilers
(imo the way newgame+ works, plus some slightly altered narration on a second playthrough, confirms that a rewind doesn't change anything)
Bastion spoilers
Which is... interesting. The moment that sold it for me was Zia saying "all of my best memories... happened after the Calamity, not before."
That, plus the heavy implication that rewinding time would just result in it happening again, made that being the Good Ending pretty obvious.
Bastion spoilers
This is a game where the Good Ending leaves 1 + 3/4th civilizations annihilated.
Bastion spoilers
The second was at the very end of the game: finding Zulf injured and trying to carry him out. Gave up the last dungeon superpower and can't fight, and there's dozens of Ura trying to shoot you down. Chugged health pots but only had so many.
This was right after it had been revealed that The Calamity was indeed a weapon of genocide.
Right then, I thought I was gonna die, for realsies and not come back. And, in that moment, I thought that was a fitting outcome.
Bastion spoilers
There's two moments in Bastion that have really lodged in my head as game design I'm not gonna forget.
The first was the in-game achievement/reward for killing n "beasts of the wild"... which (I think for most players) was completed upon first meeting and then killing an adversarial human.
It took a goal you'd been working towards and then subverted it to show the racist, imperialist nature of your society -- without any words spoken.
Moving to @starkatt
I'm a leftist trans gay fox girl. More than one thing can be true at a time. I believe in agency, subjectivity, and beauty.
In my day job, I'm an apprentice electrician.
Please introduce yourself when sending a follow request if we haven't recently chatted. Interacting with me is encouraged even if I don't follow back. I'm here to get to know people, not be a fountain of Content.
🕯️