anxiety
@codl oof. i'm sorry codl
hopefully things have improved since then though!
anxiety
@codl aaaaaaaaaaaa
conference calls are the *worst*, and i'm sorry you had to go through that
that said, a place that does this to interviewees sounds like an environment that might have been a good thing for you to avoid, because it often means they don't really understand mental health well and might have been ultimately damaging to you in some other way if it worked out
@Nodocchi and that smell is intoxicating
Did some more work on the raycaster last night. Got another huge speed improvement now that my draw vertical line function doesn't just call the pixel drawing function for every pixel.
The each pixel draw call would also call this per pixel and I am sure that was not helping (actually I know it was not helping since I tested it again per pixel draw lol):
outp(0x03C4, 0x02);
outp(0x03C5, 1 << (x&3));
The raycaster is really fast in DOSBox at the moment and it is very fast on the 486.
@ky0ko double agent spy c
reimplementing the planet for the sake of education
plus, it's a really cool aesthetic, writing code for open watcom and running your stuff in legit 486 hardware--just like so many classic game developers did
there's still a long way to go, but actually having a renderer working, even if slowly, is a massive step towards something pretty damn cool imo
re: [ Irl Meetup Stuff, -, Littleness x Autism Musings ]
@rufflebat aww, that's no good that you couldn't get to a level of comfort for your little side
it's good that you know what your boundaries are though! because they mean you won't need to feel as ambiguous about the sorts of spaces that work for you!
i hope this means you'll be able to find things that can make you happy with more certainty, since this is valuable information for navigating your world..! you can do it! ^^
Oh hey, turned out my raycaster had a huge bug (forgot to cast a value as float). I also added some code so North/South walls have a different color from East/West and it makes the raycaster look way better.
I also added text drawing functionality in Mode Y, but I don't know if my FPS counter is working correctly, as I just threw it together quickly. (I will be implementing fixed point math instead of floats in the future).
oh hi! i do computers, and sometimes draw stuff~ i like lo-fi things and cute aesthetics!
i also probably like you
(also, tagged #abdl ahead, soooo 🔞)