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me: restarting for updates is such a hassle, i wish windows could just apply them without that

them: restarting isn't so bad

me (with 6 desktops, each with entire running environments, vms, separate creative tools in the middle of projects which take minutes to even start up, and a mountain of carefully curated and placed browser/file manager/terminal windows set up to research and work on something in specific): i guess

@monorail ooooof, it's always fun to realize you were the reason a rule was created

that's totally not a one-way ticket to The Anxiety Zone for people particularly susceptible to that or anything...

@bx as a result, we have a scale for devices with consoles, phones, and tablets being more on the "consumption" side, and computers being more on the "creation" side

but it is often framed more as a separation of "work" and "play" to most people, which reinforces their separation to anyone who doesn't already use computers for leisure

@bx (it doesn't help that there is a skill plateau before creative tools stop being draining and start being relaxing, which further limits their use)

@bx i guess the tl;dr is, energy is limited because of the societal requirements to be productive, and all kinds of creativity are "work" to someone

and because people don't want to do work on the devices they use for play, the tools are less available for hobbyists since the most skilled practitioners of a craft (the otherwise-ideal target audience for those tools) probably do it professionally and don't want to do it in leisure too

@bx computers on the other hand are just...wildcards

they can (and are!) used for all levels of leisure and productivity

however, to a lot of people they are turning into "work machines" as their free time is more spent on other stuff with less potential for turning into work

however, since a lot of creative craft is also "work" to someone, the gears of capitalist productivity dictate that there will be a lot of tools for it--which also happens to be accessible to people with those hobbies

@bx i feel like video games are a fun case, because while they do require effort, that effort is used in the same way as when you get good enough at your craft, where it can be relaxing too!

that means games on a phone are one of the most popular types of app that take up energy people choose to put on their phones, since games are more generally beloved than any specific craft

i feel consoles, which are also extremely geared towards consumption also tap into this despite also requiring energy

@bx oh yeah! i feel like a lot of this comes from the amount of energy that creative things usually require

like, phones and tablets are things most people use for low-energy leisure reasons during short periods of downtime in a day between times they are obligated to use their energy for someone else's ends, so by virtue of numbers, most of the more popular uses of a phone don't really ask for energy

as a result, tools that take energy to use, like creative ones, end up being less common

@bx if you're curious, one of them is liberapay.com/aloo_shu, who literally lives in an abandoned village on like, 500 euros per year

his style is doing things in a highly self-sustained way, but also does extremely lo-fi computing from second-hand tablet someone threw out taht he put termux on (which is how i met him in fact)

he likes to sit in irc because he managed to get like, 50MB of data per month, and it's a way to really just maximize the socialization you can do with such a low limit

@bx based on the existence of the tech-hermits i know of, it's fun how likely this actually is

the one upside of daylight savings is the plausible deniability it gives for having an off day

im getting a lot of questions so i made this helpful infographic

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i know this is literally just mindfulness, but it turns out for me, that extends far beyond just the circumstantial ways that i've always assumed to which it only applies

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