tabletop game design idea
think i've got a tl;dr set of rules for the system i'm thinking about
power, agility, fortitude, bravery, cunning, influence
you also have separate extra stats in offense/defense to portray your combat style
rolls are 2d6+stat against challenges, 2d6+stat you're attacking+offense if you're making an offensive action, 2d6+stat you're defending with+defense if you're being attacked.
every weapon has one physical and one mental stat it targets
tabletop game design idea
oh i didn't explain
for challenges, you take the rank of the challenge and add 7
this includes for targeting an enemy or defending against their attack
i haven't super nailed down what the feel should be for pvp; probably just an opposed roll with stat bonuses totaled together.
i also want the advantage/disadvantage system to be in there