Subnautia structure, spoilers
Early game is everything before you get the Seamoth. At the very first you're figuring out basic survival, then once that's down and you get an air tank or two you can start actually exploring. You're still tethered to the surface though, and anything below 250ish meters is basically inaccessible for all but the shortest of visits.
Subnautia structure, spoilers
@starkatt (pst that last one was unspoiler'd)
Subnautia structure, spoilers
@Doephin fff, thanks.
Subnautia structure, spoilers
@starkatt Actual response: you got it fairly well, visiting and clearing the Auroa is fairly significant too.
I'm curious how many players actually use the air pipes. They're useful but only in very small niches (you can't get somewhere with the Seamoth or don't have it yet) and they're resource intensive.
Subnautia structure, spoilers
@Soreth @starkatt @Doephin Ooh yeah, I used the escape pods pretty often as reference, which was probably intentional in their placement. It was nice to have that incentive to go deeper, too, with the Degassi waypoints.