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@monsterblue all we ever did was covers of video game music we liked at the time, hang on a minute let me find some -F

@monsterblue oh you're asking for commissions, missed that

we're not remotely good enough to do that, not to mention that we haven't touched it in like 8 years
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zone refining is definitely exploiting a glitch in reality, right?
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current events(?) question 

we've seen a couple people make reference to something happening in buffalo new york and something else happening in somalia, is something going on?
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what exactly is wayland anyway, we keep seeing people talk about it
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@scruss I don't think you can say there's a specific amount for that--99% vs 99.4% efficiency is a big difference, that's significantly less wasted energy, but if it's 70% vs 70.4% that's not much of a difference.
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@codl it feels like it should be obvious that this is possible but also: why would you do that

we don't do web programming at all but we know there are languages with features designed to make that kind of stuff work and C++ is not one of them
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re: Arceus Legends stuff 

@owashii@plush.city there's a section of the story where distortions temporarily become slightly more common, have you gotten to that point yet?
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@relee get some sleep! you can post more stuff tomorrow
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re: long post 

@typhlosion and i don't think there's any real significant advantage of 48 kHz over 44.1, you only really need a little bit more than 40
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re: long post 

@typhlosion that's fair!

it's still a bit of an odd number but it makes a bit more sense now
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re: long post 

@typhlosion oh you meant things like just using a VHS tape to store digital audio, i missed that

dunno why the CD would have kept that though--either DCC or DAT or both, don't remember, used 48 kHz, and I think SACD might have also been 48 kHz?

...why do we talk about it as kHz instead of ksps anyway
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re: long post 

@typhlosion Hm, how *is* the audio stored on VHS? I thought VHS used analog audio

i was wondering if it might have something to do with the color burst frequency or something though, because that shows up a lot in the weirdest places
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why 44.1 kHz anyway? especially why the .1?
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@bj Ooh, having sprite outlines as their own layer is an interesting idea (as is having multiple layers to a sprite, beyond the usual stuff like "separate head and body sprites" and "mario's eyes in super mario 2")
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