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wait pokemon go brought back shadow pokemon?
i thought that was a concept that was confined to the gamecube games
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@heatherhorns_lite nintendo had nothing to do with them though--they were made after nintendo left the partnership
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re: TH17.5 spoilers 

@DarkOverord @sharkNserg i'd play that, at least for a little bit just to see what it's like
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@shnorbles@chitter.xyz oh!! do you want a recipe for a really good one? we have a recipe for this that we really love
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@shnorbles@chitter.xyz then there you go! check out simon tatham's puzzles, see how you like that one
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@shnorbles@chitter.xyz simon tatham's puzzles has picross in it, i think

they're all randomly generated puzzles though, no actual images of things

still a good puzzle game to have. no ads, free, unlimited puzzles of every sort it has in it
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the Hearth :ms_agender_flag: boosted

can anyone identify a game for me I played a bunch of a demo on PC in like, the early 2000s? it was a Diablo-like game with the same perspective, but full 3d.

1: the blood effect in the game was pretty silly looking; when you killed enemies their model would just instantly turn into a sphere of blood that fell straight down and splattered

2: loading screens up/down spiral staircases showed the stairs being run through in first perso

EDIT: Solved! It was "Darkstone"

re: my spiciest zelda opinion probably 

@heatherhorns_lite i agree, oot was impressive at the time and pretty decent but mm is the *really* good one
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@BatElite @heatherhorns_lite pokemon games alternate between this and "remake the universe in my image" types

and then you get ghetsis, the "take over the tri-state area" type, who is bizarrely anyway one of the best-written villains in the series????
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re: Fursona, character design, rambling, WIP, implied anxiety/unsure 

@KaffeineKaiju hey, this is a really really good look 💚
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@MindmeshLink we find that playing music helps, but that would probably be really annoying if we didn't live alone
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re: Light NSFW, C# 

@synthcryptid would be happy to help you understand hardware better!!! i like talking about things we like and hardware design and layout is Very Interesting
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re: Light NSFW, C# 

@synthcryptid @Aether we do hardware and avoid software whenever possible, so i barely understand what you just said!
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re: Light NSFW, C# 

@synthcryptid @Aether what are the "system" words for then?
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re: Light NSFW, C# 

@synthcryptid @Aether what was the *intended* interpretation, because we don't see any other?
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@MindmeshLink ooh. apparently web glitchsoc also has this problem
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@oceanotter considering how much CPU time DF takes, and how much GPU effort resonite takes, and then the load of updating the game live too, this sounds like quite a hefty task for your computer!!
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