agdq, question, please answer?
So we're watching gdq recordings and one of them is a sort of joke game, and the runner commented a lot on the music but we have no idea what exactly is so funny about the music, could someone please explain? (it's a short and entertaining run, we just want to know the context of some of the laughter)
Felthry's VGM Selection, long
Following on from yesterday's selection of Boktai music, a triple today:
Pile Driver / Purify / Death Rattle
Boktai: The Sun is in Your Hand, Boktai 2: Solar Boy Django, and Boktai 3: Sabata's Counterattack (slight variations played in each game, but the same music underneath)
Kazuki Muraoka, Masashi Watanabe, Norihiko Hibino, Shuichi Kobori (soundtrack composers; individual credits unknown)
Pile Driver: https://youtu.be/k-_gdDzp_zE
Purify: https://youtu.be/wsT0STMCCvQ
Death Rattle: https://youtu.be/DkoEX-_Hen8
These three pieces have to be taken together in context: You've just defeated the boss, an Immortal, but unless you use concentrated sunlight to purify them, they'll just return in fairly short order.
Pile Driver plays when you've gotten the boss's remains in position in the Solar Pile Driver, a machine specifically made for purifying Immortals, but before you've turned it on. Its tense, repeating notes remind you that you're about to finish them off, but you can't relax yet.
Purify plays once you've started the pile driver. That Immortal won't just sit quiet while you try to destroy them! They're doing everything they can to kill you and to shut down the Pile Driver. This music has a driving feel to it, pushing you along to finish what you started.
Once you get their health down low enough, the frantic Death Rattle starts playing as your foe becomes desperate. They're not going down without a fight! But by the time they reach this point, it's already too late; the Pile Driver soon seals their fate... too soon, much of the time--this piece loops quickly but even still you may not hear a full loop if you're fighting well!
things that come to mind immediately: christmas crackers, boarding schools having 'houses' with rivalries and stuff, houses having names instead of addresses
food, impulse spending
The grocery store had these really good dark chocolate mint truffles on clearance and...... I _may_ have purchased an irresponsible amount of chocolate
we will probably give some of them to coworkers and stuff so it's not like we're going to just eat an absurd amount of chocolate but still.
re: gdq
(it's Irish, an the correct pronunciation is something closer to "cleave sollush")
@Draekos could I ask what VC is in the context of your last few posts?
@monorail (link is to a picture of a fluffy glaceon, but with sylveon ribbons, looking delighted)
@monorail this was linked in a discord and I think you would appreciate it
this game continues to be weird: after replaying an earlier part of the game to get secrets I couldn't get the first time through, I randomly got teleported to a completely different map, with no fanfare at all, nowhere near the map's normal entry points, stuck inside a tree with no visuals at all until I entered first-person mode
it wasn't like, as I exited the other area either, it was a good fifteen or thirty seconds afterward
RT @kentcdodds@twitter.com
You 𝘵𝘩𝘪𝘯𝘬 it's 𝒸𝓊𝓉ℯ to 𝘄𝗿𝗶𝘁𝗲 your tweets and usernames 𝖙𝖍𝖎𝖘 𝖜𝖆𝖞. But have you 𝙡𝙞𝙨𝙩𝙚𝙣𝙚𝙙 to what it 𝘴𝘰𝘶𝘯𝘥𝘴 𝘭𝘪𝘬𝘦 with assistive technologies like 𝓥𝓸𝓲𝓬𝓮𝓞𝓿𝓮𝓻?
re: mild horny (link to explicit content)
well I found the character: https://www.furaffinity.net/view/831341/ (the one in front)
I know there were other pictures but I can't find them
what kind of game design is this where no one can figure out how to complete 12% of the game
Plural system of three, Felthry, Alaric and Rosemary. We'll sign posts with a -F, -A, or -R.
Autistic, 20-something, anxious mess
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#FelthrysVGMSelection for my music picks.
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