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: I have been refactoring VM execution and testing within the Gradle build system so that when I test things it is much more stable. Progress is being made and it is happening nicely. Most of this is the simplify the code and make it more robust for the future. t.co/tMQ9r4heCH

: The Fossil version on the servers has been upgraded. There has been a change to the Fossil-to-Git algorithm, so the commits will have differing IDs associated with them. Please re-sync your copies and sorry for the inconvenience.

RT @MultiPhasicApps: : GitHub added CodeQL which scans code. Currently just enabled it for C/C++, so it will check RatufaCoat out. t.co/HCyJzrSg8L

: GitHub added CodeQL which scans code. Currently just enabled it for C/C++, so it will check RatufaCoat out. t.co/HCyJzrSg8L

: I started some rearranging of RatufaCoat, the C version of SquirrelJME. It is much more organized and is using CMake to do the building. Also started a basis for tests, to make sure things work okay. t.co/RDNWhYrWUO

: This will be done this way so that burnt out is reduced and lacking of interest does not occur as a priority need not be completed first but concurrently.

: After a few release candidates, if it is determined that things are working well then a released version will be made. I believe that this change will work well, as it would be much less stressful as everything need not be done in priority order.

: There are still going to be releases, however they are going to now purely be goal oriented. The goal oriented releases will essentially just be a set of milestones to be completed and once they are met then a release candidate process will start.

: SquirrelJME’s release process is going to be changing. From what I have been finding the past two years is that release dates do not work well for a project that you work on during your own spare time and not something that is full-time.

: I increased the frequency of the Git mirror updates from every hour to every thirty minutes. So any changes that are made should be reflected in a much shorter time.

: Automatic builds are available at t.co/0ZyCQ6GzaA , naturally as time goes on there will be more of these!

: Version 0.4.0 is on track for September 12, 2020. When this is released the project will officially be considered Beta (it is currently Alpha).

RT @MultiPhasicApps: : The RatufaCoat CMake branch has been merged this, this modernizes the building process of RatufaCoat and would allow me to use CLion to work on it with. This should make it much easier to develop for.

: The RatufaCoat CMake branch has been merged this, this modernizes the building process of RatufaCoat and would allow me to use CLion to work on it with. This should make it much easier to develop for.

RT @MultiPhasicApps: : Making a change to RatufaCoat, it will be concentrating on just SDL2 (Windows, Linux, and Mac OS X) and libRetro. Due to the lack of suitable compilers the incomplete DOS and PalmOS ports will instead be handled by the future AutumnCoat.

RT @MultiPhasicApps: : As above, this will make it easier and cleaner for RatufaCoat as using ancient compilers is quite difficult and building for the systems requires arcane setups.

: As above, this will make it easier and cleaner for RatufaCoat as using ancient compilers is quite difficult and building for the systems requires arcane setups.

: Making a change to RatufaCoat, it will be concentrating on just SDL2 (Windows, Linux, and Mac OS X) and libRetro. Due to the lack of suitable compilers the incomplete DOS and PalmOS ports will instead be handled by the future AutumnCoat.

: Activity on the project has definitely picked up again after about three months of little activity due to world events. t.co/fnn5EFdlxj

: This is essentially what this looks like, basically I took the WIP branch I liked and merged it into trunk at a point I was happy with what I so far had. Then I merged trunk back into the two WIP branches. Very fun! t.co/icQIn848YP

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