Show newer

For that matter, you know how weird it seems that it was a big deal that the ship's computer had copies of 50,000 movies and they were all old crap from the 1960s and earlier, in SD?

Here's your reminder that Enterprise also predated YouTube.

Show thread

"We should have brought a camera," says Captain Archer, hiking in the wilderness, carrying a phaser and a communicator but no cellphone with a camera.

It's a great reminder that Enterprise was made in a time before cameraphones.

@lifning@cybre.space what if centaur, but fish, attached at the skull

@lifning@cybre.space like seriously I need to see what their skeleton looks like because either they have two completely separate spines or they have a spine which runs directly through their brain and it makes no sense at all

@lifning@cybre.space back when the OoT friendly zora thing happened my thoughts were that the results of the events of OoT would have caused the zora to become withdrawn and hostile, explaining their vastly different appearance and behavior in the prior games, but then the later games happened

AND WHAT IS WITH THEIR HEADS

@lifning@cybre.space and then meanwhile moblins have changed so much… they used to be these bulldog grunt things that were just like common and easily-dispatched, now they’re these weird aardvark things that are a major deal

and what’s the deal with how the Zora massively changed from fish monster with an uneasy relationship with Hylians, to sexy love interests with anatomically-unsound heads?

@lifning@cybre.space BotW at least did that somewhat with the wildlife, at least, but yeah there just aren't many kinds of monster

Bokoblin, moblin, lynel, lizalfos, octorok, and keese are the only normal monsters I can think of offhand, and then of course there's a handful of boss types like hinox, molduga, and talus. And molduga's the only one that's regional, the rest are just like... everywhere.

When did bokoblins get so iconic to the series, anyway? Weren't they new to Wind Waker?

@lifning@cybre.space well okay more than five but still, most of the enemy variety is in the form of "this one is an *ice* version, this one's a *fire* version" as opposed to actually having monsters that fit into ecological niches like in the older games

@lifning@cybre.space like I mean goriyas were always my favorite (especially their Zelda II incarnation) but also look at the wide variety of enemies in the games, and how in BotW there's, like, five

oh wow this is great, if you search my name on whitepages.com it gives results for my deadname, WHAT THE FUCK

the cd-i games have a wider variety of enemies than BotW

Show thread

It's weird how as the Zelda series has progrsesed it feels like it has fewer enemies, not more

@woozle that thread raises so many questions that I really do not want the answer to

Every time the Roomba bumps into Werner, Werner looks at me and glares like it's my fault.

I mean, he's not wrong.

@photex sidechain compression is also good to have, although that's less prevalent in realtime engines.

Show older
Awoo Space

Awoo.space is a Mastodon instance where members can rely on a team of moderators to help resolve conflict, and limits federation with other instances using a specific access list to minimize abuse.

While mature content is allowed here, we strongly believe in being able to choose to engage with content on your own terms, so please make sure to put mature and potentially sensitive content behind the CW feature with enough description that people know what it's about.

Before signing up, please read our community guidelines. While it's a very broad swath of topics it covers, please do your best! We believe that as long as you're putting forth genuine effort to limit harm you might cause – even if you haven't read the document – you'll be okay!