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@codl I can experience total darkness at home I just make the room dark and close my eyes

@Metaph actually I don't care I just think the idea of a disposable bathroom is funny. No use cleaning it, just throw the whole room away

@Metaph I mean I'm often wrong but think the term is single-occupancy

@Metaph sorry, couldn't resist, the idea of a single-use bathroom is pretty funny to me

@Metaph single-use? do they tear it down and rebuild it everytime someone goes in there?

@hellomiakoda I don't care what you do with your life. I think it'd be a waste of everyone's time.

@hellomiakoda if you let the machine choose your words for you all you're doing is mechanically listing events. Good writing is so much more than describing what happens.

@hellomiakoda dunno what acceptable means in this case, but I wouldn't wanna read it

@jn oh, is there a Dutch synchro? they do a lot of subtitling there and this compilation doesn't have any Dutch youtube.com/watch?v=cas-B-CGnL

check it out I'm in the house

like carpet

carpet

@cinnamon I mean if you're still using it and planning on doing that for the foreseeable future I can see it being a worthwile investment. A laptop that doesn't work on wifi is pretty annoying

the simsons fortnite crossover looks expensive, damn

Went back and beat the ending. Fell through the map twice and remembered why I gave up yesterday but we got through it. At some point when a game frustrates you so much it becomes personal

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Also all the boss fights are a normal enemy but three times. Literally. It's usually the first time the enemy appears but like, three times in a row?

And you need to buy new attacks, there is literally a character that is a gate that blocks you if you didn't buy the new attack. They could've done a thing where you could beat the entire game on the base attack but grinding for stronger ones makes it easier, I guess they had limited time bc I'm pretty sure all combat difficulty is hardcoded

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In general the game's walk speed is infuriating and for some reason taking damage first makes you slower, then speeds you up when you only have one hit left. Since putting distance between you and an enemy is how you give yourself time to actually do the combat that is just random extra frustration. And the main gameplay outside of combat is mostly backtracking distances that would be fine at normal video game walk speeds

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they're doing some interesting stuff, the levels are varied and pretty, the "combat" is nonviolent and novel, though imo the difficulty curve is too steep at times and in my opinion they could've made it a bit easier, especially some of the time limits tacked onto things.

Also grinding cookies by kicking anything in the level (which is mandatory, you need them to buy stronger attacks) is frustrating bc they bounce all over and despawn quickly.

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