The film Battle Royale is sort of in-between. There's a dilution of the emotional core of the book that's really unfortunate due to it getting more caught up in dramatic visual horror elements.
(Not to say that you should feel bad if you enjoy PUBG straight! The mechanic makes for both a good story and compelling gameplay.)
In the midst of PUBG etc, I want to mention that the original Japanese novel Battle Royale is an excellent work of tragic social commentary. The participants are a class of nonconsenting highschool students, and the scenario is presented as cruel and unfair from the word go. The Hunger Games drew a lot of inspiration from Battle Royale. It's worth you time :)
@keisisqrl, on sloths: "I don't think animals are allowed to be that chill."
An #agender person named Tenri has coined a gender neutral word for aunt/uncle: "entle." https://overexplainingautistic.tumblr.com/post/172886551884/gender-neutral-variant-of-auntuncle
#nonbinary
Subnautia structure, spoilers
Endgame is the Lava Lakes and Primary Containment Facility. The map is explored, you have a clear and actionable win-state goal, and what's left is demonstrating mastery of details of the world.
subnautica lategame / endgame musing
An idea that crossed my head: What if instead of fairly unrealistic underwater lava lakes, the last zone or two of the game was completely filled with opaque volcanic smoke? Navigating by sonar is mandatory. If you can see the Dragon's bioluminescence, it's too close.
Subnautia structure, spoilers
The mid to late game transition is a touch fuzzier, but I think it occurs when you either get the Seamoth 900m depth upgrade or build the Cyclops. Delving into Lost River and beyond involves a novel set of exploration challenges. By this point you also probably feel like you have a pretty good handle on the overall layout of the map, just need to fill in the remaining corners. Food and water are largely automated.
Subnautia structure, spoilers
Getting the Seamoth opens up the midgame. Suddenly you no longer need to keep bouncing to the surface, which is huge for serious exploration. Almost every biome becomes accessible as you get the first two depth upgrades. Collecting food and water has become a routinized chore.
Subnautia structure, spoilers
Early game is everything before you get the Seamoth. At the very first you're figuring out basic survival, then once that's down and you get an air tank or two you can start actually exploring. You're still tethered to the surface though, and anything below 250ish meters is basically inaccessible for all but the shortest of visits.
Moving to @starkatt
I'm a leftist trans gay fox girl. More than one thing can be true at a time. I believe in agency, subjectivity, and beauty.
In my day job, I'm an apprentice electrician.
Please introduce yourself when sending a follow request if we haven't recently chatted. Interacting with me is encouraged even if I don't follow back. I'm here to get to know people, not be a fountain of Content.
🕯️