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@thefishcrow@cybre.space trying to avoid "tech", i want high fantasy flavour

Tabletop talky 

@goatmoat hmm i'll have to think about that

a "lost race of people who suddenly reemerged into the world" could be an interesting idea to play with

Tabletop talky 

@Gaypow oh yes, i'm down for that

so far i'm focusing on mechanics and flavor mostly because i just want to establish a rule set before i dive into that part of it

Tabletop talky 

@goatmoat the closest i've come to allowing this is that orcs can use their physical strength stat for intimidate checks

it's one thing if you're scared of something (see them as potentially superior) and another thing if you find something worth dismissing (see as potentially inferior) if that makes sense

Tabletop talky 

@goatmoat im trying to avoid making any race being "sneaky" bc the world i'm trying to build in general has huge diversity of humanoid creatures and i want to avoid defining a race by something that can be construed as a negative quality

@tom the HD remaster of 12 made it my favorite but i also haven't beat 9

(i really love ivalice i'm sorry)

Tabletop talky 

@Leucrotta Yeah. I'm just wondering how I run with that in a way that doesn't scrape up against the concept of "bloodline magic" which is a quality you can build into at any point in your character's progression

@thefishcrow@cybre.space that's reserved for rock trolls, who will be a playable race :p

Tabletop talky 

@Gaypow i can't parse this post! are you about to talk about something you've talked about before or are you proposing a different way to talk about it?

so far i'm trying to distill all of the races into traits that i'll use to build histories on top of

ie. flavour -> mechanics -> backdrop

Tabletop talky 

@Gaypow haha yea they overengineer stuff. that seems like a good trait in general. maybe i'll see if i can tie that in

Tabletop talky 

@archangelic@cybre.space yeah, but i dunno if i wanna introduce heavy technology concepts into the game so I'm not sure where to take this

Tabletop talky 

I really hate gnomes in WoW, and gnomes in D&D always felt bland

How do you define them in a way that isn't "they're small" or "they're wise"

My leaning is defining them as "industrious" maybe and seeing what I come up with to fit that

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@candle@witches.town life is strange? Oh yeah.

Tabletop talky 

Ok what do we do with gnomes.......

Maybe something related to their connection to earth in mythology?

Ugh can I go one day this year without feeling sick in some way

@sc dang. I know how that goes. Hope things cool down a bit for a nap

@sc aw hope you feel better soon!

You sick, or is it something else?

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