Whoa look at this neat colored duck
They nap
They scratch
They wobble https://awoo.space/media/k6DU83XLnJ_tFKIER9M https://awoo.space/media/VhS32PAnmsypEG68VI4 https://awoo.space/media/EAQ_h20ZYeSzyeAZp8k
#drawings I worked on today when things were slow.
https://awoo.space/media/BzGYfaQp_IlHC_8bfBQ
https://awoo.space/media/VrmB-zQ5M81OOFsHCvk
Oh @vahnj I keep forgetting to tell you that one of the PCs of a D&D game I'm in right now is a goofy cartoon evil overlord archetype, and he has a swarm of loyal kobolds around him at all times. They are adorable.
Tabletop talky
So those modifiers are size, initiative, attack, and damage. I have a concept of balancing the latter 3 around a total 1 point bonus between each of the categories added together, and specialized weapons to do certain things (like a whip) are balanced around 0 but give you options in combat
Tabletop talky
Like I definitely want there to be four things to consider:
2h and light weapons function the same as the size system - each size up increases damage by 2 but reduces attack by 1. Harder to hit things but when you do you get extra damage.
I also want there to be a concept of modifiers a weapon grants you for style- a dagger increases your initiative for example, because it's easier to draw and wield though it's less effective at combat than other weapons
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Pronouns: he/him/they/them
Gay: yes
Admin: very
Kobolds: every day
Private account: @crom
...
I'm an admin! Please don't add me in follow Friday threads.
call me James, Crom, or vahn
sad and gay friendo, lover of and father to kobolds.
lewd jokes != flirting
I follow back awoo.spacers! Lemme know if you don't want that.
An introvert with social anxiety, and depression.