@starkatt Oh, gears. You have uncorked the deep one.
First up, "Mission to the Deep Space," Motoi Sakuraba. This is the Star Ocean 3 rendition, but it's appeared in every SO and is one of Sakuraba's signature tracks. Sakuraba himself has a history of composing for television as well as video games, so his skills are heavily refined.
@starkatt From orchestra to eight-bit, here's Disasterpeace's "Sync," from the FEZ soundtrack. Located in precisely one room in the entire game, even hearing this takes some discovery, but this piece is so evocative of the feeling of the overall experience that I could listen to it for hours.
@emanate @literorrery What is Risk of Rain? I've heard it mentioned a bunch but don't know what it's about, and this track is making me want to play.
@starkatt @literorrery @emanate AHJFSGFSAGHFLASFHA only one of the best games to come out of UW
@emanate @literorrery @starkatt I've played it so much, heck
Now I want to play it again thanks y'all
@vahnj @emanate @literorrery Hmm. I looked it up and "roguelike action platformer" doesn't sound super my jam at the moment? Right now I kinda want easy games, and those words read "hard game" to me.
@starkatt @literorrery @emanate that's fair, it's definitely a difficult game
@starkatt @emanate Risk of Rain is a platform-adventure game, available on Steam, with a difficulty curve fixed to _time_, so the faster you play through it, the easier it is; it gets harder based on how long you take to complete it. Brilliant mechanics. I've seen Em do terribly beautiful things to it. =n.n=
@literorrery @emanate I really don't know what to say about this beyond: this is really good.