first-run impressions
@typhlosion nvm, work got boring :D
* i liked that they're upgrade-themed and i especially like the elegance of wrapping that up in the Beta(+) mechanic-- always felt like cards like Searing Blow weren't really practical in the main build, loving getting to see a multi-upgrade path finally be worthwhile
* spider dance plus caught can get really scary -- i'm a little concerned about how fast it killed the guardian, since i was NOT playing my best game and the only rares/relics i had going for me were 2x injection
* shock-leap might need to be toned down a little, perhaps to a 3? i feel like i got ludicrous block numbers out of just that and commons, and the widow already gets such an amazing number of things that can scale...
* i never took scrapped, felt a little too situational, am curious if they've ever gotten any serious mileage out of it in playtest and how-- i'm JUST getting started, though, and i do already see Widow has some cards that give weak/vulnerable to EVERYONE
* ok yeah, i also just saw metal burrs so yeah, i'm assuming there's more to this theme i haven't seen yet
* yeah, one-turned stabbybook with spider dance and a surprisingly low number of caught stacks, i'm really starting to get concerned that this just scales way too fast
* all in all, this was really fun and i love the theme and core mechanics -- i do really think there are a lot of different fast-scaling mechanics piling together here, and they probably need to be clipped back a bit-- again, this was a deck of almost all commons-- but this was very promising and i think after some balancing work it could easily go toe-to-toe with the really top stuff like the downfall boss-character mod, LOVE having upgrades as a core mechanic
@typhlosion No time for a full game atm but it does seem to work now! ^__^
@typhlosion no problem, i love spire and am excited to give this another shot!
@typhlosion Here's a screenshot of the weird effects I was getting. It wouldn't let me target the enemy with cards, either. Hope that helps! I can give it another shot later and try to get the debug log.
@typhlosion This is *extremely* likely. I have a lot of other mods, though the only ones I _think_ were running were BaseMod and STSLib. Looks like everything's up to date! I'm gonna give it another shot.
@monsterblue I AM THE GREAT AND POWERFUL EMPRESS* OF MARS! PAY NO ATTENTION TO THE HAIRY OVERFED ITALIAN SLOB BEHIND THE CURTAIN!
But yeah, in my most correct and proper form, I would be renowned for how many of my ends I am pointy on! I think at last count I was up to "pointy on 10 out of 8 ends." Shred shred shred.
*gracious manticore bow*
@typhlosion Nothing important in terms of other open apps or lost data! In terms of what I'd been doing in the Widow mod, it was 1st turn, hadn't played a single card successfully-- the cards were barely visible behind some kind of glow/particle effect and weren't racking up correctly after being deselected.
@anthracite I... I love you when you're angry, Morticia. Viens envelopper ta malice autour de moi, ma chérie.</gomez> *swoon*
@typhlosion Looks cool, unfortunately crashed badly for me. Severe UI-obfuscating particle effects and a crash bad enough I couldn't close Mod The Spire and had to reboot. When I have more time later in the week I might be able to get more details!
@Soreth *pupils DILATE*
@Aradia FUCK YEAH
@Leucrotta I never think of you as a rat! And sorry, canids don't get a year. You get... um... the whole yard to run in. Yeah. *grin/hug*
re: cat
@JulieSqveakaroo Yeah but most cats don't choose hiding places that are FORTY FEET OFF THE GROUND AND REQUIRE A MISDEMEANOR TO RETRIEVE THEM. 😅
Still, sweetie, you ain't wrong. <3
🔥💫🐯(火星虎)
ɪɴᴄᴇɴᴅɪᴀʀʏ ᴘʟᴀɴᴇᴛ ᴄᴀᴛʙᴇᴀsᴛ ʀᴇᴢᴇʏᴀ
read this, pitiful humans:
http://egypt.urnash.com/parallax/